Download Pre-patched Pokemon Project Pi GBA Rom
- Creator: misledangel
- Version: v1.3.0
- Updated: July 5, 2026
- Language: English
- Progress: Playable Demo
Pokemon Project Pi is a GBA Rom created by misledangel, available in English. The current progress is Playable Demo. Latest version: v1.3.0. It was last updated on July 5, 2026 and is now available to download.
Description
The game is complete through the Elite Four and includes an additional post-game event.
Project: Pi is not intended to be a difficulty hack. Instead, the focus is on delivering a balanced and consistently fair experience through improved progression, carefully designed encounters, and badge-based level caps.
Game Progress
No data available.
Author's Note
A new save file is recommended for v1.3.0.
Change Log
v1.3.0
- New Features
- New Title Screen.
- Background music can now be disabled from the Options menu.
- Pikachu now uses a unique sprite while holding a Light Ball. (Sprite by Ninjacat25.)
- Rare Candies are now available in all Poké Marts from the start in Nuzlocke Mode.
- The Master Candy (an infinite-use Rare Candy) is now available beneath Giovanni in Viridian Gym.
- The Hall of Fame now displays the mode in which the Pokémon League was cleared (Normal or Nuzlocke).
- Bug Fixes
- Fixed the Berry Shop in Cerulean City being intangible.
- Fixed issues with the Fossil Revival Scientist.
- Fixed the Cinnabar NPC failing to recognize Tyrantrum and Carracosta.
- Trainer Card Star Requirement
- Defeating the Pokémon League in Nuzlocke Mode.
- OR
- Defeating the Pokémon League with a Shuckle holding BlackGlasses in your party.
- Removed
- Exploding Shuckles.
- Learnset Revisions
- Gyarados
- Alakazam
Features
- Quality of Life Improvements:
- Start out with running shoes with indoor running and auto-run via Button L.
- Black and white repel system.
- Press Button Start in bag for sorting options.
- Register Multiple items from bag.
- Use last used Pokéball via Button L after a failed capture in wild Pokemon battles.
- Pokédex Summary screen now shows Base stats, Ability and Evolution requirement.
- Nature Stat Colors: Boosted stats are highlighted in green, and reduced stats are highlighted in red.
- No references to Pokémon not in the hack.
- Option to turn Music on /off.
- Graphical Enhancements:
- Fairly accurate Overworlds.
- A consistent new UI.
- Almost all shinies have been recolored (except the iconic ones e.g Gyarados, Metagross)
- Proper Day and Night system with light up windows.
- Handpicked sprites for almost all Pokémon.
- New Overworld Palettes.
- More unique battle platforms. (e.g for Seafoam islands, Pokemon Mansion, Bridges)
- New text formatting with highlighting and decapitalization.
- More unique Npc Sprites.
- A brand new Pokédex completion Diploma.
- Mugshot Intro for Impotant trainers.
- Gameplay Changes:
- Badge based level caps.
- Bag is disabled in trainer battles. (Ai also doesn't use items)
- Effort-Values have been removed.
- Physical/Special Split.
- All Pokémon have been rebalanced via Learnsets, Base stats, Ability to improve viability across the board also to signify identity, it should be noted Learnsets have been curated in such a way that the moves must fit the Pokémon identity expect less coverage even with TM usage.
- A few move changes. (e.g Moves like Fissure, Sheer cold now work like elemental Hyper Beams)
- Many Type changes with sprite edits to match the new typing.
- All Pokémon now only have a single Ability.
- Evolution canceling has been disabled since it served no purpose.
- A new encounter system that makes encountering all Pokemon in an area much less frustrating.
- Shiny Pokémon encounter probability is much higher. (Normal mode: ~1%, Nuzlocke mode: ~0.1%)
- Noteworthy Changes:
- Old Rod fisherman has been moved to a house in Pewter City.
- Vermilion fisherman Npc now gives Good Rod instead of an Old Rod.
- Super Rod is now obtained from the fisherman Npc in Fuchsia City.
- Move Reminder has been moved to Lavender Town (The Name Rater's house)
- The Name Rater has been moved upstairs at Route 12 bridge gate.
- Surf usage outside of battle now requires Saffron Gym's Badge.
- Rocket Npc blocking Cerulean Cave moves away after obtaining the Viridian Gym's Badge.
- Rocket Npc blocking access to Silph co. moves after obtaining the Fuchsia Gym's Badge.
- Zapdos Retains Ground immunity through a custom species-specific mechanic.
- Shuckle uses a different sprite when holding Blackglasses.
- Pikachu uses a different sprite when holding Light Ball.
- Anti-Grind Features:
- Gen 6 Exp. Share (Obtainable at Viridian Forest's entrance gate via Prof. Oak's aide)
- All Pokémon now give 3x their Base Exp.
- Rare candies purchasable in Celadon city Dept. Store.
- The Master Candy (an infinite-use Rare Candy) is now available beneath Giovanni in Viridian Gym.
- Rare candies purchasable in all Pokémon Marts (Nuzlocke Mode only)
- Item Changes:
- Cleanse tag now works like a held Repel. (Obtainable at Pokémon Tower)
- Start out with GB Player (Allows Switching Background Music to 8-bit version)
- Alot more Item availability. (Courtesy of CFRU)
- TM & HM Changes:
- TMs are resuable.
- HMs are forgettable.
- Only Three HMs available and required for progression. (Cut, Fly, Surf)
- Trees cut down now remain cut.
- New HM System:
- HMs no longer need to be taught—any Pokémon capable of learning an HM can use it in the field once the HM has been obtained and the required Badge has been earned.
- Evolution Changes:
- All Pokémon evolve via level up except Eevee (which evolves using stones)
- Only Female Salandits can evolve.
- Pokédex Summary Screen is a good place to see evolution levels, method.
- Built-In Nuzlocke Mode: Project : Pi features a built-in Nuzlocke mode that can be activated via the game console in your room before obtaining the Pokédex. (I will be honest this mode can feel very hard and unfair)
- The following are the rules,
- Only the first Pokémon encountered in each area may be caught.
- Dupes Clause is in effect. No catching Pokémon from lines you've already caught.
- If your first encounter is a Dupe, you may instead catch the first Non-Dupe you encounter.
- Shiny Pokémon can always be caught.
- Gift, Trade, and Event Pokémon do not count as encounters.
- Fainted Pokémon can't be revived.
- A whiteout will send you back home and Disable Nuzlocke Mode. This ends your Nuzlocke Challenge. You may continue your adventure normally. No progress is lost.
- Trainer Card Star Requirements:
- Defeat the Pokémon League.
- Complete the Pokedex.
- Defeat the Pokémon League with a Shuckle holding Black Glasses in your party.
- -Or-
- Defeat the Pokémon League in Nuzlocke mode.
Screenshots
Useful Stuff
No Data!Download
MediafireIf You need Any Help Follow "How To" Menu.
Previous versions
No previous versions.FAQ
No FAQ added.
Credits
Credits
- Project: Pokémon Project Pi
- --------------------------------------------------
- DEVELOPMENT
- --------------------------------------------------
- Developer:
- - MisledAngel
- - Negarish
- --------------------------------------------------
- CORE RESOURCES
- --------------------------------------------------
- CFRU:
- - Skeli
- - Ghoulslash
- Hex Maniac Advance:
- - Haven
- FireRed Decompilation:
- - Pret Team
- Leon CFRU Rombase:
- - Leon
- --------------------------------------------------
- SPRITE RESOURCES
- --------------------------------------------------
- Pokémon Sprites:
- - DS-style 64x64 Pokémon Sprite Resource
- - DS-style Gen VII and Beyond Pokémon Sprite Repository
- - Aquallo
- - Cruize
- - Volbear
- - MultiDiegoDani
- - TibJib
- - Ninjacat25
- Trainer Mugshots:
- - 64x64 Indexed Pokémon Trainer Sprite Resource
- Overworld Sprites:
- - Aveontrainer
- - Hyo-Oppa
- - Kalarie
- Trainer Sprites:
- - Hyo-Oppa
- - ShinySeaBass
- - Kensuujin33
- --------------------------------------------------
- GRAPHICS & UI
- --------------------------------------------------
- GB Player:
- - RichterSnipes
- GBC Font Patch:
- - LibertyJacob99 Resources
- PC Box Graphics:
- - LibertyJacob99 Resources
- Black & White Menus:
- - LibertyJacob99 Resources
- Box Art:
- - Sigil
- - kirimimi (base)
- --------------------------------------------------
- SPECIAL THANKS
- --------------------------------------------------
- A huge thank you to everyone in the
- Hex Maniac Advance Discord community
- who helped make Project Pi possible.
- - Haven
- - Invis
- - 1RWT16KU1D
- - Shiny Miner
- - Arnie
- - Defa
- - DontJoelMe
- - Sylinuser
- - Yak Attack
- - YeahPotato
- - Shiny Till Dawn