Pokemon Nameless FireRed Project GBA

Pokemon Nameless FireRed Project GBA ROM Hack

Download Pre-Patched Pokemon Nameless FireRed Project GBA ROM Hack

Version: Alpha 1.02

Updated: January 08, 2016

Information

Name: Pokemon Nameless FireRed Project GBA
Language: English
Creator: Azurile13

 

Pokemon Nameless FireRed Project is a GBA ROM by Azurile13 in English. It was released on January 08, 2016 and is now available to download.

 

Description

A while back, I had an idea for a super duper awesome hack with fresh new ideas that allowed the player to play Pokemon like never before. This is not even close to it :P But I decided that I may as well post the engine in progress. This little hack is essentially an upgraded FireRed game. Few scripts have been changed and the plot is mostly the same except that the Sevii Islands are now purely post game and have a little more to offer. Anyways, they're 99.99% of the hack, so on to the features!

 

Progress

No Data!


Change Log

No Data!

 

Features

  • Battles
    • Physical/Special Split which is essentially a requirement nowadays, right?
    • Gen IV - VI Attacks, Abilities, and Items (thank MrDollSteak for almost all of these)
    • Mega Evolutions
    • Removed those badge stat boosts because they aren't at all fair
  • Pokemon
    • Expanded dex, every non-legendary Pokemon obtainable in some way
    • Proper forms for Pokemon like Kyurem, Arceus, Burmy, and even Unown
    • Hidden abilities along with a conscientious distribution of crazy ones like Ninetales'
    • ORAS level-up movesets, except for non-existent moves
    • 120 TMs
  • Field
    • Added Pokemon generation methods saves Kanto from feeling crowded - Hidden Grottos, pedometer-based Honey Trees, Swarms
    • Field effects for abilities such as Synchronize, Magnet Pull, Cute Charm, Compound Eyes, Flame Body, and the other abilities that you don't care about yet I added for completeness sake
    • Dynamic dex areas to indicate swarms, roaming, and other stuff
    • For lack of a better description, "wild triggers" such as babies automagically have 3 perfect IV
    • Updated non-berry oriented Pickup table
    • A very cheap phone system - I haven't decided how I want to handle this yet, so it currently exists only for the essentials
  • Day-care(s)
    • Two Day-cares (and I don't mean that dude south of Cerulean City)
    • "Phone" notifications when the Day-Care Man finds an egg
    • Destiny Knot, Power items, 100% Everstone, 80% slotted ability inheritance, pokeball inheritance, and all those other future gen niceties
    • Move tutors & TMs can both be inherited from either parent; this is mostly because many of the better TMs and tutors cannot be accessed until the late game
    • Lamarckism :)
  • Miscellaneous
    • Use TMs an infinite number of times
    • Minor trolling (you may not even notice)
    • Gigantic pockets
    • Oval Charm, Shiny Charm
    • Shiny rates match the (presumed) Gen VI rate
    • You are not required to grind to beat the game
    • You cannot run indoors
    • Random words in the game ARE CapITALIZED. They add CHARACTER to NPCs. They're 100% intentional, but tell me if you find them :D 
 

Download

Mediafire 

 

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Previous Versions



Screenshots


Credits

Azurile13

 

Official Source

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